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Welcome to the official Thief Multiplayer website.

Thief Multiplayer is an ongoing project aimed at restoring Thief 2's unused multiplayer code. Development began in November 2007, and progress is still being made. Nearly all of the game's original missions are now playable in multiplayer, and many fan-made missions are as well.



News

Site launch, and a new build on 02-01-2009

Coinciding with the launch of site, build 205 has also been released. This build addresses a large number of issues as well as adding a few new features.

Release highlights:
• Reworked AI speech broadcasts for clients. Clients can hear speech regardless of how far the host is from them, and idle sounds are now audible.

• Most projectiles can now be picked up. Rope/vine arrows that have been fired into wood or metal grates by a player still cannot be picked up, but any that were preexisting on the mission before it started can be.

• Pressing tab will now show the names and pings of all of the players in the game.

• The inventory problems related to shared starting equipment encountered in previous builds have been fixed.

• Added more descriptive death messages for players.


Click here to read a complete list of changes.